Tuesday, March 24, 2020

OpenCL and OpenGL support coming to all Windows and DirectX 12 enabled devices

Not all Windows devices have great support for hardware-accelerated OpenCL and OpenGL. So, game developers often find it difficult to support OpenGL games on Windows. In order to improve application compatibility, Collabora is developing a generic solution to this issue. In partnership with Microsoft, Collabora is building OpenCL and OpenGL mapping layers to bring OpenCL […]

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